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Introducing Booksnake: A Scholarly App for Transforming Existing Digitized Archival Materials into Life-Size Virtual Objects for Embodied Interaction in Physical Space, using IIIF and Augmented Reality
  • Sean Fraga
  • Christy Ye
  • Henry Huang
  • Zack Sai
  • Michael Hughes
  • April Yao
  • Samir Ghosh
  • ar
  • digital libraries
  • mobile
  • code studies
  • Augmented reality
  • IIIF
  • Digital Collections
  • Humanities software
  • Mobile app development

Learn about Booksnake, a new app for bringing digitized cultural heritage materials into physical space via augmented reality, creating a novel spatial interface for embodied research with digitized materials.

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Towards 3D Scholarly Editions: The Battle of Mount Street Bridge
  • Costas Papadopoulos
  • Susan Schreibman
  • history
  • geospatial
  • ar
  • data modeling
  • data visualization
  • project report
  • dh
  • Virtual worlds
  • digital (re)constructions
  • 3D modelling
  • digital scholarly editions
  • Unity 3D
  • WebGL
  • battle
  • Easter Rising

A case study on methods for digitally modelling complex spatial events with inspiration from digital scholarly editions.

EN